This Torque 3D modification is several changes to the Project Generator PHP script files that makes it so that it will
support VC++ environment variables for various SDK paths. Such as PhysX projects will now use relative file paths
instead of absolute file paths to the source files as long as the environment variable TORQUE_PHYSX_PATH or 
PHYSX_SDK_PATH is set to the actual PhysX SDK path.

To install the modification extract the archive into a temporary directory, and then copy and paste the projectGenerator
directory directly into Torque 3D's Tools directory which is by default located in:

	C:\Torque\Torque 3D 1.2\Tools
-or-
	C:\Torque\Torque 3D Pro 1.1\Tools

When prompted to click Yes to overwrite the three files.


Next, go to your Torque 3D project's directory, such as

	C:\Torque\Torque 3D 1.2\My Projects\<ProjectNameHere>
-or-
	C:\Torque\Torque 3D Pro 1.1\My Projects\<ProjectNameHere>

And double-click on generateProject.bat to recreate your project files. Wait for it to complete, then
open your project's solution file and perform a clean rebuild of the entire project. Now you're done.

The provided .patch file is so that you can review the changes immediately that were made to the files without
actually having to generate a diff yourself or use winmerge. Or, if you wish apply the .patch file to the
projectGenerator sources yourself instead of overwriting them.

Enjoy!


	-Nathan Martin / TRON
	2011-11-21
